We would like to thank everyone who submitted their work for our workshop! To view the papers please see below.
Call for Participation
Death is an inevitable part of being alive. Approaching
end of life, death and bereavement have implications
for almost all users of digital technologies. We are living
in an age with unforeseen capabilities to make both
physical and digital “things” and where each person’s
life has an unavoidable associated trail of media and
personal data. New opportunities to curate data and
media to support others after our future death or to
support ourselves in bereavement are substantial. The
contexts of anticipating end of life and living with
bereavement are changing as digital technologies
become more embedded in our cultures. While it is
easy to recognize that these opportunities for design
are significant, and that the need is substantial and
largely unaddressed, the barriers to working in a such
sensitive context can be perceived by many HCI
researchers as daunting.
In this workshop we aim to: develop discussion and
design thinking around the opportunities for digital
technologies; explore ethical concerns; and share
design methodologies and methods to support the level
of sensitivity and self-reflection required in this space.
Submissions can take one of several forms in relation to the workshop topic:
1. Standard academic positions.
2. Personal reflections from lived experience that have impacted the way that you research.
3. A design response/concept (a combination of sketches and written reflection/description akin to a DIS Pictorial).
Please note, the workshop will involve design ideation activities and necessarily assume pre-event engagement with resources in order to meaningfully support the activities on the day.
Submissions will be reviewed by a committee of experts and selected on the basis of relevance to the workshop themes, quality of presentation, and potential to stimulate discussion. At least one author of each accepted submission must register for the workshop and at least one day of the main conference.
Workshop Themes
We are organizing both the call for participation and the
workshop activities around three themes related to HCI
research at end of life and beyond. These themes
both clarify our goals and support participants –
experts and non-experts alike – in their preparations
for the workshop discussions and participation in design
activities. Note, the workshop activities will necessarily
assume high levels of pre-event engagement.
Death is an inevitable part of being alive and involves a
wide set of related practices that vary across cultures.
Whilst death is in itself an event, both approaching end
of life and grieving occur in the social sphere and
involve experiences and practices that span a range of
timeframes and relational forms of social
connectedness.
Whilst HCI has paid the context of
death some attention in recent years (to a large extent
stimulated by Massimi et al’s CHI 2010 workshop [8]
and paper [9]) active programs of research in this area
remain in short supply.
End of life and beyond has implication for almost all
users of digital technologies, from the expression of
future wishes and bequeathing of assets, to personal
archiving and memorialisation of those who have died
through digital content. Mainstream technology
providers may have policies in place to address the
eventualities the death of “customers”, however it is
hard to imagine that end of life has in any way been
part of the blueprint of the service design. Indeed, the
lack of engagement of HCI and design researchers with
‘matters of life and death’ is mirrored by mainstream
digital products and services, which largely ignore the
deeper needs of people in relation to this crucial
element of their personal and social lives.
While Massimi et al’s ground-breaking foray sought to
articulate an HCI research for end of life by first
mapping “questions concerning materiality and
artefacts, social identities, temporality and
methodologies”, their proposals for a design agenda
were notably limited. Yet developments in technologies
in the eight years that have followed (particularly in
relation to algorithmic interaction and personal media)
point to a far richer space for designing digital
technologies for of end of life and beyond. Indeed, we
are living in an age with unforeseen capabilities to
make both physical and digital “things” and where each
person’s life has an unavoidable associated trail of
media and personal data. New opportunities to curate
data and media to support others after our future death
or to support ourselves in bereavement are substantial
[14, 18] and the contexts of anticipating end of life and
living with bereavement are changing as digital
technologies become more embedded in our cultures
[13, 15]. While it is easy to recognize that these
opportunities for design are significant, and that the
need is substantial and largely unaddressed, the
barriers to working in a such sensitive context are
perceived by many HCI researchers as overly daunting.
Working with people around topics of death, dying and
bereavement requires both a level of sensitivity and
self-reflection that will be new, and even intimidating,
to many researchers. It is also an area that requires
the examination of unfamiliar conceptual resources and
new methods for both design and evaluation.
Our contention is that the end of life, and beyond, is
such an important aspect of personal and social
experience that HCI has a responsibility to engage with
it. On the one hand, we see this workshop as a rallying
call to HCI and design researchers who are seeking to
respond to the challenges of this sensitive domain. On
the other hand, the workshop is an invitation to those
in the wider HCI and design community with lived
experience of death, dying and bereavement, who are
prepared to step outside their familiar domains of
expertise. Thus, the workshop will provide a time and
place to bring together experts but will also provide an
open and accepting environment for those for whom
HCI at end of life and beyond is a new area of concern.