Frank Kolkman

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I’m sharing this work from Frank Kolkman because it has given me much pause for thought in relation to our ongoingness project and the potential use of technology to support people in relation to mortality. The Dezeen article uses phrases and terminology that perhaps sensationalise the piece and aren’t the way that I’d talk about mortality (i.e. Kolkman calls the piece an ‘Out-of-body experience simulator’ but it is written up as a ‘Death simulation machine’) – and there is something very interesting more broadly here about the way that cultural commentary and documentation talks about death that this plays into – but the piece itself seems to have a far more nuanced, open, ambiguous and gentle approach to gaining a personal perspective on your own mortality.

https://www.dezeen.com/2017/11/23/frank-kolkman-outrospectre-near-death-experience-virtual-reality-technology-robots-health/

posted by Jayne

D4H Keynote

Screen Shot 2018-10-01 at 14.07.18It was an honour to be asked to give a keynote at the 2018 Design4Health conference in Sheffield in September. Helen has already talked about some of the amazing research being presented there – it was a fab event – and I’ll write another post about the work of Gavin Munro as I enjoyed that so much. Here are a few photos, slides from my keynote and amazing live drawings from Sarah Smizz — Thank you @smizz!

Written by Jayne

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Thinking of services as a material

Some of our group ideas involved the use of services such as UBER or Deliveroo to create a meaningful dynamic connection between someone living and someone deceased. Ed Jenkins was the first to suggest an idea where a trigger such as someone bereaved being alone in the house for a long period of time could set a scenario in motion curated earlier by their deceased loved one. The sketches capture our early group ideas about this and formed the basis for a team workshop to refine and plan for prototyping.

We took services such as UBER and Deliveroo and started to think about them in terms of their materiality. Many of us in the team are makers – understanding things as a material to work with feels like a valuable way to understand them and think through the possibilities of working with them beyond the obvious level of what we know them to be.

 

 

Reflecting on our own experiences and the notion of ongoingness

Ongoingness: the quality or characteristic of being ongoing and continuing. (Collins English Dictionary)
We have been spending time reflecting on how ongoingness has played out in our own lives and what it means for us to create and curate digital content that can enable dynamic relationships between people – by focusing on our own idiosyncrasies. In response we have all been making sketches, models, short films and artefacts to capture the dynamics of this.

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